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Lunch =/= food
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    PostPosted: Fri May 29, 2009 9:35 am 
training wheels babybot
Hello everybody! Long time no see.
...
So here's some stuff from lunch breaks.
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I'm hungry : (


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    PostPosted: Fri May 29, 2009 10:07 am 
;<;
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go eat something!

Very nice environments, I especially dig the big tree with the girl.


http://tomasandersson.blogspot.com/


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    PostPosted: Fri May 29, 2009 10:12 am 
badgernadgers
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Location: Los Angeles, CA
Yeah the big tree with the orange ones is amazing

That last one is just so freaking sensational though. So much mood, so epic. LOVE IT! :yes:


Laying low in a tropical hideout
If anyone finds out, I'll turn their lights out


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    PostPosted: Fri May 29, 2009 10:30 am 
lightweight mech
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Location: London UK
man how long are your lunch breaks!? :oohja:
sweet stuff, the one with the tree also my fav.


http://www.sonobeno.blogspot.com
http://www.humfilm.com


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    PostPosted: Fri May 29, 2009 1:36 pm 
armored battlebot
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Location: Brisbane, Australia
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    PostPosted: Fri May 29, 2009 2:08 pm 
BANNED!
BANNED!
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Location: vienna
great stuff!


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    PostPosted: Sun May 31, 2009 12:36 am 
basic bigboy bot

Location: Seattle WA USA
I love these soo sooo soo much. <3 :yay:


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    PostPosted: Wed Jun 03, 2009 12:32 pm 
training wheels babybot
Thanks guys!

sonobeno: It's not how long the breaks are, it's how fast I paint :french: but usually about an hour (though I occasionally sneak another 30 or so minutes on there every now and then :iunno: (and that rain one was done over three days of lunch breaks)

here's a quick one from today!
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something awkward about the perspective, the whole machine seems to float a bit too high maybe.. but then at second glance it seems to be sunken into the ground instead.
and I guess I should have done the lamps as circles and then skewed them into perspective


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    PostPosted: Thu Jun 04, 2009 2:29 am 
basic bigboy bot
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I'm really digging the atmosphere in this one. Your own critiques are pretty accurate in terms of perspective, it looks like the guide lines were done freehand so the floor seems a little lumpy but I don't think it is distracting.


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    PostPosted: Thu Jun 04, 2009 12:37 pm 
training wheels babybot
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ran short of time so I just kinda smudged over the knights right hand cos figuring out how to position it with strange bulky plate mail armor made my head hurt :(


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    PostPosted: Thu Jun 04, 2009 6:32 pm 
training wheels babybot

Location: Tulsa, OK
my brain doesn't work this way... and I very much wish it did.


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    PostPosted: Tue Jun 09, 2009 11:50 am 
training wheels babybot
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and what nerds really think about when they start listening to metal
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    PostPosted: Tue Jun 09, 2009 12:48 pm 
armored battlebot
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Beautiful forrest!


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    PostPosted: Wed Jun 10, 2009 1:49 pm 
lightweight mech
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Location: London UK
kinnas wrote:
sonobeno: It's not how long the breaks are, it's how fast I paint :french:


haha! Fair enough dude. keep it up im getting super inspired to draw by these!


http://www.sonobeno.blogspot.com
http://www.humfilm.com


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